How it is supposed to work is pull your +healing stat every time its going to heal and heal you for that amount +20, and a bit of negligible movespeed too.
How it currently works is upon equipping the sword it snapshots your +healing stat and never refreshes until you take off/re-equip the sword.
Heres how the bug works:
- Stack +Healing gear, as much as you can. My hunter managed to get up to a little under 500 with boes and some dungeon pieces like Briarwood reed.
- Equip the sword
- Equip your regular gear (leave the sword on)
- Every 5 seconds heal for that amount, in my case 490.
This is absolutely nuts in PVP as I have near full damage from my ranged weapon while also healing 500 per 5 seconds. To give some insight, this is over 5x more HP5 than a raid geared warlock receives from saccing their void walker. Good luck farming the sword and hopefully it doesn't get fixed before you can abuse this ^^.